Radish App Case Study
Role: Designer
Project Goal: Create a mobile app to teach parents how to cook for their kids.
Target Audience: Parents and caregivers
Key challenges: Develop an app that contains a library of recipes and video that’s easy and fun to use.
Research study details: First, I identified pain points and what actions could be done to solve them.
Then I created personas and mapped their user journey.
I then created a low-fidelity prototype, and conducted a usability study.
Using the usability study results, I created high fidelity mockups of the app, then conducted another usability study and refined my app based on the results.
Here are the final mockups of the app.
In conclusion, I learned how to build paper and digital wireframes, how to conduct a usability study, how to create high-fidelity prototypes and how to iterate on designs.
Here are some next steps: